fix: prevent potential nil pointer panic in swarm listener and update README with stopall

This commit is contained in:
Danieldd28 2026-02-11 03:02:51 +07:00
parent ee30a8501a
commit 3fd3496ade
2 changed files with 20 additions and 9 deletions

View file

@ -33,6 +33,9 @@ The Swarm Engine is integrated into the PicoClaw CLI.
# Stop a running swarm
/swarm stop <swarm_id>
# Stop all active swarms
/swarm stopall
```
### Configuration

View file

@ -57,31 +57,39 @@ func (s *Service) listen() {
msg := ""
switch e.Type {
case core.EventNodeThinking:
// Cek apakah ini Manager atau Worker
// Cek apakah ini Manager atau Worker secara aman
node, err := s.Store.GetNode(context.Background(), e.NodeID)
content, _ := e.Payload["content"].(string)
if err == nil && node.ParentID != "" {
isWorker := false
roleName := "Worker"
if err == nil && node != nil {
isWorker = node.ParentID != ""
roleName = node.Role.Name
}
if isWorker {
// Ini WORKER! Jangan kirim teks panjangnya, cukup status saja.
// Tapi kalau teksnya pendek (notifikasi internal), baru kirim.
if len(content) > 100 {
msg = fmt.Sprintf("🤖 [%s] %s is processing data...", e.NodeID[:4], node.Role.Name)
msg = fmt.Sprintf("🤖 [%s] %s is processing data...", e.NodeID[:4], roleName)
} else {
msg = fmt.Sprintf("🤖 [%s]: %s", e.NodeID[:4], content)
}
} else {
// Ini MANAGER! Kirim lengkap biar user tau progres summary-nya.
// Ini MANAGER (atau fallback)! Kirim lengkap.
msg = fmt.Sprintf("🧠 [Manager]: %s", content)
}
case core.EventNodeCompleted:
// Cek apakah ini Manager (Root Node)
// Cek apakah ini Manager (Root Node) secara aman
node, err := s.Store.GetNode(context.Background(), e.NodeID)
if err == nil && node.ParentID == "" {
if err == nil && node != nil && node.ParentID == "" {
// Ini Manager! Kirim hasil akhirnya.
msg = fmt.Sprintf("🏁 **FINAL SYNTHESIZED RESULT** 🏁\n\n%s", e.Payload["output"])
} else {
// Worker selesai, cukup kasih tau status done.
msg = fmt.Sprintf("✅ [%s] %s finished its task.", e.NodeID[:4], node.Role.Name)
// Worker selesai
name := "Worker"
if node != nil { name = node.Role.Name }
msg = fmt.Sprintf("✅ [%s] %s finished its task.", e.NodeID[:4], name)
}
case core.EventNodeFailed:
msg = fmt.Sprintf("❌ [%s] Failed: %v", e.NodeID[:4], e.Payload["error"])