remove leave tool due to delay

This commit is contained in:
Huaaudio 2026-03-21 07:21:33 +01:00
parent 98b337e703
commit 5ac577f098
5 changed files with 20 additions and 68 deletions

View file

@ -238,9 +238,6 @@ func registerSharedTools(
agent.Tools.Register(messageTool) agent.Tools.Register(messageTool)
} }
// Always register Voice Leave Tool (it inherently checks if channel == "discord")
agent.Tools.Register(tools.NewVoiceLeaveTool(msgBus))
// Send file tool (outbound media via MediaStore — store injected later by SetMediaStore) // Send file tool (outbound media via MediaStore — store injected later by SetMediaStore)
if cfg.Tools.IsToolEnabled("send_file") { if cfg.Tools.IsToolEnabled("send_file") {
sendFileTool := tools.NewSendFileTool( sendFileTool := tools.NewSendFileTool(

View file

@ -68,7 +68,6 @@ type AudioChunk struct {
// VoiceControl represents state or commands for voice sessions. // VoiceControl represents state or commands for voice sessions.
type VoiceControl struct { type VoiceControl struct {
SessionID string `json:"session_id"` SessionID string `json:"session_id"`
ChatID string `json:"chat_id"` Type string `json:"type"` // "state", "command"
Type string `json:"type"` // "state", "command"
Action string `json:"action"` // "idle", "listening", "start", "stop" Action string `json:"action"` // "idle", "listening", "start", "stop"
} }

View file

@ -629,17 +629,8 @@ func (c *DiscordChannel) listenVoiceControl(ctx context.Context) {
return return
case ctrl := <-c.bus.VoiceControlsChan(): case ctrl := <-c.bus.VoiceControlsChan():
if ctrl.Type == "command" && ctrl.Action == "leave" { if ctrl.Type == "command" && ctrl.Action == "leave" {
var guildID string
if strings.HasPrefix(ctrl.SessionID, "discord_vc_") { if strings.HasPrefix(ctrl.SessionID, "discord_vc_") {
guildID = strings.TrimPrefix(ctrl.SessionID, "discord_vc_") guildID := strings.TrimPrefix(ctrl.SessionID, "discord_vc_")
} else if ctrl.ChatID != "" {
ch, err := c.session.State.Channel(ctrl.ChatID)
if err == nil {
guildID = ch.GuildID
}
}
if guildID != "" {
vc, exists := c.session.VoiceConnections[guildID] vc, exists := c.session.VoiceConnections[guildID]
if exists && vc != nil { if exists && vc != nil {
vc.Disconnect(ctx) vc.Disconnect(ctx)

View file

@ -1,52 +0,0 @@
package tools
import (
"context"
"github.com/sipeed/picoclaw/pkg/bus"
"github.com/sipeed/picoclaw/pkg/logger"
)
type VoiceLeaveTool struct {
bus *bus.MessageBus
}
func NewVoiceLeaveTool(mb *bus.MessageBus) *VoiceLeaveTool {
return &VoiceLeaveTool{bus: mb}
}
func (t *VoiceLeaveTool) Name() string {
return "voice_leave"
}
func (t *VoiceLeaveTool) Description() string {
return "Disconnects the bot from the current voice channel. Use this tool when the user says goodbye or explicitly asks you to leave the voice chat."
}
func (t *VoiceLeaveTool) Parameters() map[string]any {
return map[string]any{
"type": "object",
"properties": map[string]any{},
}
}
func (t *VoiceLeaveTool) Execute(ctx context.Context, args map[string]any) *ToolResult {
channel := ToolChannel(ctx)
chatID := ToolChatID(ctx)
if channel != "discord" {
return &ToolResult{ForLLM: "Can only leave voice channels on Discord", IsError: true}
}
t.bus.PublishVoiceControl(ctx, bus.VoiceControl{
ChatID: chatID,
Type: "command",
Action: "leave",
})
logger.InfoCF("agent", "Voice command triggered via tool: leave", map[string]any{"chat_id": chatID})
return &ToolResult{
ForLLM: "Successfully sent disconnect command to voice adapter.",
}
}

View file

@ -5,6 +5,7 @@ import (
"fmt" "fmt"
"os" "os"
"path/filepath" "path/filepath"
"strings"
"sync" "sync"
"time" "time"
@ -184,7 +185,23 @@ func (a *Agent) processUtterance(ctx context.Context, acc *speechAccumulator) {
channelType := "discord" channelType := "discord"
oralPrompt := "\n\n[SYSTEM]: The user just spoke this to you over voice chat. Please reply in a highly concise, conversational, oral style suitable for text-to-speech. Do not use markdown, emojis, asterisks, or code blocks. Speak naturally. If the user expresses that they want to end the call, say goodbye and use the voice_leave tool." text := strings.ToLower(strings.TrimSpace(res.Text))
if strings.Contains(text, "leave the voice channel") || strings.Contains(text, "leave voice") || strings.Contains(text, "disconnect voice") {
logger.InfoCF("voice-agent", "Voice command triggered: leave", nil)
a.bus.PublishVoiceControl(ctx, bus.VoiceControl{
SessionID: acc.sessionID,
Type: "command",
Action: "leave",
})
a.bus.PublishOutbound(ctx, bus.OutboundMessage{
Channel: channelType,
ChatID: acc.chatID,
Content: "Goodbye! Leaving the voice channel.",
})
return
}
oralPrompt := "\n\n[SYSTEM]: The user just spoke this to you over voice chat. Please reply in a highly concise, conversational, oral style suitable for text-to-speech. Do not use markdown, emojis, asterisks, or code blocks. Speak naturally."
a.bus.PublishInbound(ctx, bus.InboundMessage{ a.bus.PublishInbound(ctx, bus.InboundMessage{
Channel: channelType, Channel: channelType,