diff --git a/pkg/skills/loader.go b/pkg/skills/loader.go index eb0d5f322..4358763ac 100644 --- a/pkg/skills/loader.go +++ b/pkg/skills/loader.go @@ -71,112 +71,50 @@ func NewSkillsLoader(workspace string, globalSkills string, builtinSkills string func (sl *SkillsLoader) ListSkills() []SkillInfo { skills := make([]SkillInfo, 0) + seen := make(map[string]bool) - if sl.workspaceSkills != "" { - if dirs, err := os.ReadDir(sl.workspaceSkills); err == nil { - for _, dir := range dirs { - if dir.IsDir() { - skillFile := filepath.Join(sl.workspaceSkills, dir.Name(), "SKILL.md") - if _, err := os.Stat(skillFile); err == nil { - info := SkillInfo{ - Name: dir.Name(), - Path: skillFile, - Source: "workspace", - } - metadata := sl.getSkillMetadata(skillFile) - if metadata != nil { - info.Description = metadata.Description - info.Name = metadata.Name - } - if err := info.validate(); err != nil { - slog.Warn("invalid skill from workspace", "name", info.Name, "error", err) - continue - } - skills = append(skills, info) - } - } + addSkills := func(dir, source string) { + if dir == "" { + return + } + dirs, err := os.ReadDir(dir) + if err != nil { + return + } + for _, d := range dirs { + if !d.IsDir() { + continue } + if seen[d.Name()] { + continue + } + skillFile := filepath.Join(dir, d.Name(), "SKILL.md") + if _, err := os.Stat(skillFile); err != nil { + continue + } + info := SkillInfo{ + Name: d.Name(), + Path: skillFile, + Source: source, + } + metadata := sl.getSkillMetadata(skillFile) + if metadata != nil { + info.Description = metadata.Description + info.Name = metadata.Name + } + if err := info.validate(); err != nil { + slog.Warn("invalid skill from "+source, "name", info.Name, "error", err) + continue + } + seen[d.Name()] = true + skills = append(skills, info) } } - // 全局 skills (~/.picoclaw/skills) - 被 workspace skills 覆盖 - if sl.globalSkills != "" { - if dirs, err := os.ReadDir(sl.globalSkills); err == nil { - for _, dir := range dirs { - if dir.IsDir() { - skillFile := filepath.Join(sl.globalSkills, dir.Name(), "SKILL.md") - if _, err := os.Stat(skillFile); err == nil { - // 检查是否已被 workspace skills 覆盖 - exists := false - for _, s := range skills { - if s.Name == dir.Name() && s.Source == "workspace" { - exists = true - break - } - } - if exists { - continue - } - - info := SkillInfo{ - Name: dir.Name(), - Path: skillFile, - Source: "global", - } - metadata := sl.getSkillMetadata(skillFile) - if metadata != nil { - info.Description = metadata.Description - info.Name = metadata.Name - } - if err := info.validate(); err != nil { - slog.Warn("invalid skill from global", "name", info.Name, "error", err) - continue - } - skills = append(skills, info) - } - } - } - } - } - - if sl.builtinSkills != "" { - if dirs, err := os.ReadDir(sl.builtinSkills); err == nil { - for _, dir := range dirs { - if dir.IsDir() { - skillFile := filepath.Join(sl.builtinSkills, dir.Name(), "SKILL.md") - if _, err := os.Stat(skillFile); err == nil { - // 检查是否已被 workspace 或 global skills 覆盖 - exists := false - for _, s := range skills { - if s.Name == dir.Name() && (s.Source == "workspace" || s.Source == "global") { - exists = true - break - } - } - if exists { - continue - } - - info := SkillInfo{ - Name: dir.Name(), - Path: skillFile, - Source: "builtin", - } - metadata := sl.getSkillMetadata(skillFile) - if metadata != nil { - info.Description = metadata.Description - info.Name = metadata.Name - } - if err := info.validate(); err != nil { - slog.Warn("invalid skill from builtin", "name", info.Name, "error", err) - continue - } - skills = append(skills, info) - } - } - } - } - } + // Priority: workspace > global > builtin + addSkills(sl.workspaceSkills, "workspace") + addSkills(sl.globalSkills, "global") + addSkills(sl.builtinSkills, "builtin") return skills }