fix(launcher): show log init errors in GUI mode
When the launcher fails to initialize the log file in GUI mode (non-console), the error message was being written to stderr which is not visible to users. This fix re-enables console logging before logging the error, ensuring that users can see the error message even in GUI mode. Fixes #1734
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1 changed files with 4 additions and 1 deletions
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@ -81,7 +81,10 @@ func main() {
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logPath := filepath.Join(picoHome, "logs", "web.log")
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logPath := filepath.Join(picoHome, "logs", "web.log")
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if err := logger.EnableFileLogging(logPath); err != nil {
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if err := logger.EnableFileLogging(logPath); err != nil {
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fmt.Fprintf(os.Stderr, "Failed to initialize logger: %v\n", err)
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// Re-enable console logging so the error is visible in GUI mode
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logger.SetConsoleLevel(logger.INFO)
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logger.Errorf("Failed to initialize log file at %s: %v", logPath, err)
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logger.Error("Please check that the logs directory is writable")
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os.Exit(1)
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os.Exit(1)
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}
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}
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defer logger.DisableFileLogging()
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defer logger.DisableFileLogging()
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