refactor: reorganize scratch files into subdirectories to fix main collision in make check
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3 changed files with 81 additions and 0 deletions
24
scratch/json/main.go
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24
scratch/json/main.go
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@ -0,0 +1,24 @@
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package main
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import (
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"encoding/json"
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"fmt"
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)
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type Config struct {
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AllowedTools map[string]bool `json:"allowed_tools"`
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}
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func main() {
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data := []byte(`{"allowed_tools": {"hdn-server": true}}`)
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var cfg Config
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err := json.Unmarshal(data, &cfg)
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if err != nil {
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fmt.Println(err)
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return
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}
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fmt.Printf("Config: %+v\n", cfg)
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for w, ok := range cfg.AllowedTools {
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fmt.Printf("w: %q, ok: %v\n", w, ok)
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}
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}
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15
scratch/match/main.go
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15
scratch/match/main.go
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@ -0,0 +1,15 @@
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package main
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import (
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"fmt"
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"strings"
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)
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func main() {
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tool := "mcp_hdn-server_weather"
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w := "hdn-server"
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match := strings.HasPrefix(tool, "mcp_"+w+"_") ||
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strings.HasPrefix(tool, "tool_"+w+"_") ||
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strings.HasPrefix(tool, w+"_")
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fmt.Printf("Match: %v\n", match)
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}
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42
scratch/sanitize/main.go
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42
scratch/sanitize/main.go
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@ -0,0 +1,42 @@
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package main
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import (
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"fmt"
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"strings"
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)
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func sanitizeIdentifierComponent(s string) string {
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s = strings.ToLower(s)
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var b strings.Builder
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b.Grow(len(s))
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prevUnderscore := false
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for _, r := range s {
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isAllowed := (r >= 'a' && r <= 'z') ||
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(r >= '0' && r <= '9') ||
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r == '_' || r == '-'
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if !isAllowed {
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if !prevUnderscore {
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b.WriteRune('_')
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prevUnderscore = true
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}
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continue
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}
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if r == '_' {
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if prevUnderscore {
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continue
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}
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prevUnderscore = true
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} else {
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prevUnderscore = false
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}
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b.WriteRune(r)
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}
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result := strings.Trim(b.String(), "_")
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if result == "" {
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result = "unnamed"
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}
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return result
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}
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func main() {
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fmt.Println(sanitizeIdentifierComponent("hdn-server"))
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}
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