fix: use math.MaxInt instead of 1<<31 to avoid 32-bit overflow
The build workflow cross-compiles for 32-bit targets (arm, mipsle) where int is 32 bits and 1<<31 overflows. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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1 changed files with 2 additions and 1 deletions
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@ -1,6 +1,7 @@
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package session
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package session
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import (
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import (
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"math"
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"sync"
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"sync"
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"time"
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"time"
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@ -397,7 +398,7 @@ func (la *LegacyAdapter) Save(key string) error {
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if replaced {
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if replaced {
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// Full rewrite: compact all existing turns then write the whole history
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// Full rewrite: compact all existing turns then write the whole history
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if err := la.store.Compact(key, 1<<31, ""); err != nil {
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if err := la.store.Compact(key, math.MaxInt, ""); err != nil {
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return err
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return err
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}
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}
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