picoclaw/web/backend/api/events.go
wenjie 298bfb3a05 feat(web): comprehensive web UI and backend refactoring
This commit introduces a major overhaul of both the frontend web UI and the Go backend API, transitioning to a highly modular architecture and integrating new core features.
Backend:
- Refactored monolithic API endpoints into domain-specific modules (config, gateway, log, models, pico, session).
- Cleaned up obsolete files (`server.go`, `status.go`, WebSocket handlers) and outdated tests.
- Implemented Gateway process lifecycle management (start/stop/restart) and real-time log streaming.
Frontend:
- Integrated Shadcn UI components to establish a modern, consistent design system.
- Introduced a new application layout featuring a responsive sidebar (`app-sidebar`) and header.
- Implemented internationalization (i18n) with initial support for English and Chinese.
- Restructured API clients, hooks, and Zustand stores into logical domains.
- Added new management pages for Settings, Logs, Models, Providers, and Credentials.
- Upgraded the Pico chat interface with session history management and dynamic model selection.
Build & Config:
- Updated frontend dependencies, Vite configuration, and lockfiles.
- Refined routing setup and overarching application stylesheets.
2026-03-09 19:24:10 +08:00

62 lines
1.4 KiB
Go

package api
import (
"encoding/json"
"sync"
)
// GatewayEvent represents a state change event for the gateway process.
type GatewayEvent struct {
Status string `json:"gateway_status"` // "running", "starting", "stopped", "error"
PID int `json:"pid,omitempty"`
}
// EventBroadcaster manages SSE client subscriptions and broadcasts events.
type EventBroadcaster struct {
mu sync.RWMutex
clients map[chan string]struct{}
}
// NewEventBroadcaster creates a new broadcaster.
func NewEventBroadcaster() *EventBroadcaster {
return &EventBroadcaster{
clients: make(map[chan string]struct{}),
}
}
// Subscribe adds a new listener channel and returns it.
// The caller must call Unsubscribe when done.
func (b *EventBroadcaster) Subscribe() chan string {
ch := make(chan string, 8)
b.mu.Lock()
b.clients[ch] = struct{}{}
b.mu.Unlock()
return ch
}
// Unsubscribe removes a listener channel and closes it.
func (b *EventBroadcaster) Unsubscribe(ch chan string) {
b.mu.Lock()
delete(b.clients, ch)
b.mu.Unlock()
close(ch)
}
// Broadcast sends a GatewayEvent to all connected SSE clients.
func (b *EventBroadcaster) Broadcast(event GatewayEvent) {
data, err := json.Marshal(event)
if err != nil {
return
}
b.mu.RLock()
defer b.mu.RUnlock()
for ch := range b.clients {
// Non-blocking send; drop event if client is slow
select {
case ch <- string(data):
default:
}
}
}