- Modify unit test commands in the Makefile to include additional skip patterns for memory leak tests, improving test coverage and accuracy. - Expand benchmark and memory leak detection to include the event module, ensuring comprehensive testing across all components. - Add new design and TODO documentation files for the event module to facilitate future development.
213 lines
5.1 KiB
Go
213 lines
5.1 KiB
Go
package event_test
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import (
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"context"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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"github.com/yaoapp/yao/event"
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"github.com/yaoapp/yao/event/types"
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)
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// --- Phase 5: Worker pool tests ---
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func TestWorker_MaxConcurrency(t *testing.T) {
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event.Reset()
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defer event.Reset()
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var peak atomic.Int32
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var current atomic.Int32
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h := &concurrencyHandler{peak: &peak, current: ¤t, delay: 30 * time.Millisecond}
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event.Register("conc", h, event.MaxWorkers(4), event.ReservedWorkers(1))
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_ = event.Start()
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defer func() { _ = event.Stop(context.Background()) }()
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var wg sync.WaitGroup
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for i := 0; i < 20; i++ {
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wg.Add(1)
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go func(i int) {
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defer wg.Done()
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_, _ = event.Push(context.Background(), "conc.work", i)
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}(i)
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}
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wg.Wait()
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time.Sleep(300 * time.Millisecond)
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p := peak.Load()
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if p > 4 {
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t.Fatalf("peak concurrency %d exceeded MaxWorkers 4", p)
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}
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if p < 2 {
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t.Fatalf("peak concurrency %d seems too low, expected at least 2", p)
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}
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}
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type concurrencyHandler struct {
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peak *atomic.Int32
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current *atomic.Int32
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delay time.Duration
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}
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func (h *concurrencyHandler) Handle(ctx context.Context, ev *types.Event, resp chan<- types.Result) {
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c := h.current.Add(1)
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for {
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old := h.peak.Load()
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if c <= old || h.peak.CompareAndSwap(old, c) {
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break
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}
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}
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time.Sleep(h.delay)
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h.current.Add(-1)
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if ev.IsCall {
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resp <- types.Result{Data: "ok"}
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}
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}
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func (h *concurrencyHandler) Shutdown(ctx context.Context) error { return nil }
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func TestWorker_CallReservation(t *testing.T) {
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event.Reset()
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defer event.Reset()
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// MaxWorkers=4, ReservedWorkers=2 => Push can use 2, Call can use 4
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var pushActive atomic.Int32
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var callDone atomic.Int32
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h := &reservationHandler{pushActive: &pushActive, callDone: &callDone}
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event.Register("res", h, event.MaxWorkers(4), event.ReservedWorkers(2))
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_ = event.Start()
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defer func() { _ = event.Stop(context.Background()) }()
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// Saturate push slots (only 2 available for push)
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for i := 0; i < 4; i++ {
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_, _ = event.Push(context.Background(), "res.work", i)
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}
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time.Sleep(20 * time.Millisecond) // let pushes start
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// Call should still work (reserved slots)
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ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
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defer cancel()
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_, data, err := event.Call(ctx, "res.get", "ping")
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if err != nil {
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t.Fatalf("Call should succeed with reserved workers: %v", err)
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}
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if data != "pong" {
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t.Fatalf("expected pong, got %v", data)
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}
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}
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type reservationHandler struct {
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pushActive *atomic.Int32
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callDone *atomic.Int32
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}
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func (h *reservationHandler) Handle(ctx context.Context, ev *types.Event, resp chan<- types.Result) {
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if ev.IsCall {
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resp <- types.Result{Data: "pong"}
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h.callDone.Add(1)
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return
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}
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h.pushActive.Add(1)
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time.Sleep(100 * time.Millisecond)
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h.pushActive.Add(-1)
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}
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func (h *reservationHandler) Shutdown(ctx context.Context) error { return nil }
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func TestWorker_PanicRecovery(t *testing.T) {
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event.Reset()
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defer event.Reset()
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var afterPanic atomic.Bool
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h := &panicHandler{afterPanic: &afterPanic}
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event.Register("pan", h)
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_ = event.Start()
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defer func() { _ = event.Stop(context.Background()) }()
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// First push panics
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_, _ = event.Push(context.Background(), "pan.crash", "boom")
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time.Sleep(50 * time.Millisecond)
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// Second push should still work
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_, _ = event.Push(context.Background(), "pan.ok", "fine")
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time.Sleep(50 * time.Millisecond)
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if !afterPanic.Load() {
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t.Fatal("handler should have processed event after panic recovery")
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}
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}
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type panicHandler struct {
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afterPanic *atomic.Bool
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}
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func (h *panicHandler) Handle(ctx context.Context, ev *types.Event, resp chan<- types.Result) {
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if ev.Type == "pan.crash" {
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panic("test panic")
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}
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h.afterPanic.Store(true)
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if ev.IsCall {
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resp <- types.Result{Data: "ok"}
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}
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}
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func (h *panicHandler) Shutdown(ctx context.Context) error { return nil }
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// --- Coverage: ReservedWorkers >= MaxWorkers (pushSlots clamped to 1) ---
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func TestWorker_ReservedExceedsMax(t *testing.T) {
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event.Reset()
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defer event.Reset()
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h := &recordHandler{}
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event.Register("edge", h, event.MaxWorkers(2), event.ReservedWorkers(5))
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_ = event.Start()
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defer func() { _ = event.Stop(context.Background()) }()
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_, err := event.Push(context.Background(), "edge.work", "data")
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if err != nil {
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t.Fatalf("Push failed: %v", err)
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}
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time.Sleep(50 * time.Millisecond)
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calls := h.getCalls()
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if len(calls) != 1 {
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t.Fatalf("expected 1 call, got %d", len(calls))
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}
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}
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// --- Coverage: dispatch Call ctx cancel while waiting for semTotal ---
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func TestWorker_Call_CtxCancel_SemTotal(t *testing.T) {
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event.Reset()
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defer event.Reset()
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h := &concurrencyHandler{
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peak: &atomic.Int32{},
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current: &atomic.Int32{},
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delay: 200 * time.Millisecond,
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}
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event.Register("lim", h, event.MaxWorkers(1), event.ReservedWorkers(0))
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_ = event.Start()
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bgDone := make(chan struct{})
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go func() {
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defer close(bgDone)
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_, _, _ = event.Call(context.Background(), "lim.work", nil)
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}()
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time.Sleep(10 * time.Millisecond)
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Millisecond)
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defer cancel()
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_, _, err := event.Call(ctx, "lim.op", nil)
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if err == nil {
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t.Fatal("expected error for call with saturated pool")
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}
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<-bgDone
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_ = event.Stop(context.Background())
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}
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