- Added the go-nanoid library for generating unique IDs, enhancing user ID management. - Refactored user provider methods to improve clarity and consistency, including updates to user retrieval and authentication processes. - Adjusted user model fields to align with new ID generation strategy, ensuring compliance with best practices. - Cleaned up code by removing obsolete test files and improving overall structure for better maintainability.
70 lines
2.1 KiB
Go
70 lines
2.1 KiB
Go
package user
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import (
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"context"
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"github.com/yaoapp/gou/model"
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"github.com/yaoapp/kun/maps"
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)
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// Role Resource
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// GetRole retrieves role information by role_id
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func (u *DefaultUser) GetRole(ctx context.Context, roleID string) (maps.MapStrAny, error) {
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// TODO: implement
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return nil, nil
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}
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// CreateRole creates a new user role
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func (u *DefaultUser) CreateRole(ctx context.Context, roleData maps.MapStrAny) (interface{}, error) {
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// TODO: implement - role_id should be provided in roleData
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return nil, nil
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}
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// UpdateRole updates an existing role
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func (u *DefaultUser) UpdateRole(ctx context.Context, roleID string, roleData maps.MapStrAny) error {
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// TODO: implement
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return nil
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}
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// DeleteRole soft deletes a role (if not system role)
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func (u *DefaultUser) DeleteRole(ctx context.Context, roleID string) error {
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// TODO: implement
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return nil
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}
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// GetRoles retrieves roles by query parameters
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func (u *DefaultUser) GetRoles(ctx context.Context, param model.QueryParam) ([]maps.MapStr, error) {
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// TODO: implement
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return nil, nil
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}
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// PaginateRoles retrieves paginated list of roles
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func (u *DefaultUser) PaginateRoles(ctx context.Context, param model.QueryParam, page int, pagesize int) (maps.MapStr, error) {
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// TODO: implement
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return nil, nil
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}
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// CountRoles returns total count of roles with optional filters
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func (u *DefaultUser) CountRoles(ctx context.Context, param model.QueryParam) (int64, error) {
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// TODO: implement
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return 0, nil
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}
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// GetRolePermissions retrieves permissions for a role
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func (u *DefaultUser) GetRolePermissions(ctx context.Context, roleID string) (maps.MapStrAny, error) {
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// TODO: implement
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return nil, nil
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}
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// SetRolePermissions sets permissions for a role
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func (u *DefaultUser) SetRolePermissions(ctx context.Context, roleID string, permissions maps.MapStrAny) error {
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// TODO: implement
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return nil
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}
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// ValidateRolePermissions validates if role has specific permissions
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func (u *DefaultUser) ValidateRolePermissions(ctx context.Context, roleID string, requiredPermissions []string) (bool, error) {
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// TODO: implement
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return false, nil
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}
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