yao/agent/output/builtin.go
Max 91aa109f5b Add streaming support and message handling in DefaultStreamHandler
- Implemented a state management system for handling different streaming chunk types, including stream start, group start, text, thinking, tool calls, metadata, errors, and stream end.
- Introduced a new Send method in the context to facilitate message sending to the client.
- Enhanced the output package with message sending capabilities, including support for message groups and flushing.
- Improved error handling and message ID generation for better streaming reliability and user feedback.
2025-11-15 17:40:03 +08:00

129 lines
2.9 KiB
Go

package output
import (
"fmt"
"math/rand"
"time"
"github.com/yaoapp/yao/agent/output/message"
)
// Helper functions for creating built-in message types
func init() {
rand.Seed(time.Now().UnixNano())
}
// NewTextMessage creates a text message
func NewTextMessage(content string) *message.Message {
return &message.Message{
Type: message.TypeText,
Props: map[string]interface{}{
"content": content,
},
}
}
// NewThinkingMessage creates a thinking message
func NewThinkingMessage(content string) *message.Message {
return &message.Message{
Type: message.TypeThinking,
Props: map[string]interface{}{
"content": content,
},
}
}
// NewLoadingMessage creates a loading message
func NewLoadingMessage(msg string) *message.Message {
return &message.Message{
Type: message.TypeLoading,
Props: map[string]interface{}{
"message": msg,
},
}
}
// NewToolCallMessage creates a tool call message
func NewToolCallMessage(id, name, arguments string) *message.Message {
return &message.Message{
Type: message.TypeToolCall,
Props: map[string]interface{}{
"id": id,
"name": name,
"arguments": arguments,
},
}
}
// NewErrorMessage creates an error message
func NewErrorMessage(msg, code string) *message.Message {
return &message.Message{
Type: message.TypeError,
Props: map[string]interface{}{
"message": msg,
"code": code,
},
}
}
// NewActionMessage creates an action message
func NewActionMessage(name string, payload map[string]interface{}) *message.Message {
return &message.Message{
Type: message.TypeAction,
Props: map[string]interface{}{
"name": name,
"payload": payload,
},
}
}
// NewImageMessage creates an image message
func NewImageMessage(url string, alt string) *message.Message {
return &message.Message{
Type: message.TypeImage,
Props: map[string]interface{}{
"url": url,
"alt": alt,
},
}
}
// NewAudioMessage creates an audio message
func NewAudioMessage(url string, format string) *message.Message {
return &message.Message{
Type: message.TypeAudio,
Props: map[string]interface{}{
"url": url,
"format": format,
},
}
}
// NewVideoMessage creates a video message
func NewVideoMessage(url string) *message.Message {
return &message.Message{
Type: message.TypeVideo,
Props: map[string]interface{}{
"url": url,
},
}
}
// IsBuiltinType checks if a message type is a built-in type
func IsBuiltinType(msgType string) bool {
switch msgType {
case message.TypeText, message.TypeThinking, message.TypeLoading, message.TypeToolCall, message.TypeError, message.TypeImage, message.TypeAudio, message.TypeVideo, message.TypeAction:
return true
default:
return false
}
}
// GenerateID generates a unique message ID
func GenerateID() string {
// Generate a random ID with timestamp prefix for uniqueness
timestamp := time.Now().UnixNano()
random := rand.Int63()
return fmt.Sprintf("msg_%d_%d", timestamp, random)
}