- Introduced a new system store management feature, allowing for the loading of predefined system stores such as cache and OAuth client stores. - Added a `loadSystemStores` function to handle the loading of system stores with variable replacement for configuration paths. - Enhanced the `Load` function to include the loading of system stores, improving the overall store management process. - Updated test utilities to support loading system stores for testing, ensuring comprehensive coverage and functionality. - Refactored the `replaceVars` function to facilitate variable replacement in JSON strings, enhancing flexibility in store configurations.
52 lines
1.2 KiB
Go
52 lines
1.2 KiB
Go
package openapi
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import (
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"path/filepath"
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"github.com/yaoapp/gou/application"
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"github.com/yaoapp/yao/config"
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"github.com/yaoapp/yao/openapi/oauth"
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"github.com/yaoapp/yao/openapi/oauth/types"
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)
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// Server is the OpenAPI server
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var Server *OpenAPI = nil
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// OpenAPI is the OpenAPI server
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type OpenAPI struct {
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Config *Config // OpenAPI configuration
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OAuth types.OAuth // OAuth service interface
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}
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// Load loads the OpenAPI server from the configuration
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func Load(appConfig *config.Config) (*OpenAPI, error) {
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var configPath string = filepath.Join("openapi", "openapi.yao")
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var configRaw, err = application.App.Read(configPath)
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if err != nil {
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return nil, err
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}
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// Parse the configuration
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var config Config
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err = application.Parse(configPath, configRaw, &config)
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if err != nil {
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return nil, err
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}
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// Convert the configuration to an OAuth configuration
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oauthConfig, err := config.OAuthConfig(appConfig)
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if err != nil {
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return nil, err
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}
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// Create the OAuth service
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oauthService, err := oauth.NewService(oauthConfig)
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if err != nil {
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return nil, err
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}
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// Create the OpenAPI server
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Server = &OpenAPI{Config: &config, OAuth: oauthService}
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return Server, nil
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}
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