yao/agent/robot/pool/pool.go
Max 90b52eaf22 Update TODO.md to Reflect Completion of Phases 1 and 2
- Marked Phase 1: Types & Interfaces as complete with 88.4% test coverage and all tests passing.
- Updated Phase 2: Skeleton Implementation status to complete, confirming all packages compile successfully without circular dependencies.
- Checked off all tasks under both phases, indicating full implementation of types, interfaces, and skeleton structures.
2026-01-14 18:03:08 +08:00

46 lines
1.1 KiB
Go

package pool
import "github.com/yaoapp/yao/agent/robot/types"
// Pool implements types.Pool interface
// This is a stub implementation for Phase 2
type Pool struct {
size int
}
// New creates a new pool instance
func New(size int) *Pool {
return &Pool{
size: size,
}
}
// Start starts the worker pool
// Stub: returns nil (will be implemented in Phase 3)
func (p *Pool) Start() error {
return nil
}
// Stop stops the worker pool gracefully
// Stub: returns nil (will be implemented in Phase 3)
func (p *Pool) Stop() error {
return nil
}
// Submit submits a robot execution to the pool
// Stub: returns empty job ID (will be implemented in Phase 3)
func (p *Pool) Submit(ctx *types.Context, robot *types.Robot, trigger types.TriggerType, data interface{}) (string, error) {
return "", nil
}
// Running returns number of currently running jobs
// Stub: returns 0 (will be implemented in Phase 3)
func (p *Pool) Running() int {
return 0
}
// Queued returns number of queued jobs
// Stub: returns 0 (will be implemented in Phase 3)
func (p *Pool) Queued() int {
return 0
}