yao/agent/output/builtin.go
Max fb7799f187 Add user input message type and associated structures for frontend display
- Introduced a new message type `user_input` to handle user input specifically for frontend display.
- Defined `UserInputProps` structure to standardize the properties of user input messages, including content, role, and name.
- Implemented `NewUserInputMessage` function to facilitate the creation of user input messages.
- Updated built-in type checks to include the new user input type, ensuring compatibility across the system.
2025-11-25 16:29:44 +08:00

159 lines
3.7 KiB
Go

package output
import (
"fmt"
"math/rand"
"time"
"github.com/yaoapp/yao/agent/output/message"
)
// Helper functions for creating built-in message types
func init() {
rand.Seed(time.Now().UnixNano())
}
// NewUserInputMessage creates a user input message (for frontend display)
// content can be string or []ContentPart for multimodal content
func NewUserInputMessage(content interface{}, role, name string) *message.Message {
props := map[string]interface{}{
"content": content,
}
if role != "" {
props["role"] = role
}
if name != "" {
props["name"] = name
}
return &message.Message{
Type: message.TypeUserInput,
Props: props,
}
}
// NewTextMessage creates a text message
func NewTextMessage(content string) *message.Message {
return &message.Message{
Type: message.TypeText,
Props: map[string]interface{}{
"content": content,
},
}
}
// NewThinkingMessage creates a thinking message
func NewThinkingMessage(content string) *message.Message {
return &message.Message{
Type: message.TypeThinking,
Props: map[string]interface{}{
"content": content,
},
}
}
// NewLoadingMessage creates a loading message
func NewLoadingMessage(msg string) *message.Message {
return &message.Message{
Type: message.TypeLoading,
Props: map[string]interface{}{
"message": msg,
},
}
}
// NewToolCallMessage creates a tool call message
func NewToolCallMessage(id, name, arguments string) *message.Message {
return &message.Message{
Type: message.TypeToolCall,
Props: map[string]interface{}{
"id": id,
"name": name,
"arguments": arguments,
},
}
}
// NewErrorMessage creates an error message
func NewErrorMessage(msg, code string) *message.Message {
return &message.Message{
Type: message.TypeError,
Props: map[string]interface{}{
"message": msg,
"code": code,
},
}
}
// NewActionMessage creates an action message
func NewActionMessage(name string, payload map[string]interface{}) *message.Message {
return &message.Message{
Type: message.TypeAction,
Props: map[string]interface{}{
"name": name,
"payload": payload,
},
}
}
// NewEventMessage creates an event message
func NewEventMessage(event string, msg string, data interface{}) *message.Message {
return &message.Message{
Type: message.TypeEvent,
Props: map[string]interface{}{
"event": event,
"message": msg,
"data": data,
},
}
}
// NewImageMessage creates an image message
func NewImageMessage(url string, alt string) *message.Message {
return &message.Message{
Type: message.TypeImage,
Props: map[string]interface{}{
"url": url,
"alt": alt,
},
}
}
// NewAudioMessage creates an audio message
func NewAudioMessage(url string, format string) *message.Message {
return &message.Message{
Type: message.TypeAudio,
Props: map[string]interface{}{
"url": url,
"format": format,
},
}
}
// NewVideoMessage creates a video message
func NewVideoMessage(url string) *message.Message {
return &message.Message{
Type: message.TypeVideo,
Props: map[string]interface{}{
"url": url,
},
}
}
// IsBuiltinType checks if a message type is a built-in type
func IsBuiltinType(msgType string) bool {
switch msgType {
case message.TypeUserInput, message.TypeText, message.TypeThinking, message.TypeLoading, message.TypeToolCall, message.TypeError, message.TypeImage, message.TypeAudio, message.TypeVideo, message.TypeAction, message.TypeEvent:
return true
default:
return false
}
}
// GenerateID generates a unique message ID
func GenerateID() string {
// Generate a random ID with timestamp prefix for uniqueness
timestamp := time.Now().UnixNano()
random := rand.Int63()
return fmt.Sprintf("msg_%d_%d", timestamp, random)
}