yao/agent/robot/pool/worker.go
Max e2bad9bf52 Enhance Robot Pool and Executor Implementations
- Marked the Pool Implementation as complete in TODO.md, confirming all tasks are finished with comprehensive tests.
- Introduced a configurable worker pool with a priority queue for managing robot jobs, including graceful shutdown support.
- Enhanced the Executor with simulated execution delay and callback functionality for testing, tracking execution counts.
- Improved error handling in the pool's submission process and added methods for retrieving running and queued job counts.
- Updated tests to ensure robust functionality and performance of the pool and executor components.
2026-01-14 20:30:27 +08:00

102 lines
2.3 KiB
Go

package pool
import (
"fmt"
"sync"
"time"
"github.com/yaoapp/yao/agent/robot/types"
)
// Worker represents a worker goroutine that processes jobs
type Worker struct {
id int
pool *Pool
executor types.Executor
stopChan chan struct{}
wg *sync.WaitGroup
}
// newWorker creates a new worker
func newWorker(id int, pool *Pool, executor types.Executor, wg *sync.WaitGroup) *Worker {
return &Worker{
id: id,
pool: pool,
executor: executor,
stopChan: make(chan struct{}),
wg: wg,
}
}
// start starts the worker goroutine
func (w *Worker) start() {
w.wg.Add(1)
go w.run()
}
// stop signals the worker to stop
func (w *Worker) stop() {
close(w.stopChan)
}
// run is the main worker loop
func (w *Worker) run() {
defer w.wg.Done()
ticker := time.NewTicker(100 * time.Millisecond) // poll queue every 100ms
defer ticker.Stop()
for {
select {
case <-w.stopChan:
return
case <-ticker.C:
// Try to get a job from the queue
item := w.pool.queue.Dequeue()
if item == nil {
continue // queue empty, wait for next tick
}
// Execute the job
w.execute(item)
}
}
}
// execute processes a single queue item
func (w *Worker) execute(item *QueueItem) {
// Check if robot can run (quota check before marking as running)
if !item.Robot.CanRun() {
// Robot has reached max concurrent executions
// Try to put back to queue for later processing
//
// Queue length is our system load threshold:
// - If queue has space: task waits for robot quota
// - If queue is full: system is overloaded, drop task
if !w.pool.queue.Enqueue(item) {
// Queue full = system overloaded, drop task (protective discard)
fmt.Printf("Worker %d: Task for robot %s dropped (queue full, system overloaded)\n",
w.id, item.Robot.MemberID)
}
return
}
// Mark as running (only when actually executing)
w.pool.incrementRunning()
defer w.pool.decrementRunning()
// Execute via Executor interface
execution, err := w.executor.Execute(item.Ctx, item.Robot, item.Trigger, item.Data)
if err != nil {
fmt.Printf("Worker %d: Execution failed for robot %s: %v\n",
w.id, item.Robot.MemberID, err)
return
}
if execution != nil {
fmt.Printf("Worker %d: Execution %s completed for robot %s (status: %s)\n",
w.id, execution.ID, item.Robot.MemberID, execution.Status)
}
}