yao/agent/llm/handlers/stream.go
Max e781e8f591 Refactor trace node management to support multiple parents and enhance type handling
- Updated the TraceNode structure to allow multiple parent IDs, facilitating implicit joins in trace management.
- Enhanced the TraceNodeOption to include a type field for better categorization of nodes.
- Refactored related methods in the trace manager and node handling to accommodate the new parent structure and type field.
- Improved test coverage for trace node creation and retrieval, ensuring robust handling of the new multi-parent functionality.
2025-11-21 17:33:00 +08:00

238 lines
5.6 KiB
Go

package handlers
import (
"github.com/yaoapp/yao/agent/context"
"github.com/yaoapp/yao/agent/i18n"
"github.com/yaoapp/yao/agent/output"
"github.com/yaoapp/yao/agent/output/message"
)
// DefaultStreamHandler creates a default stream handler that sends messages via context
// This handler is used when no custom handler is provided
func DefaultStreamHandler(ctx *context.Context) context.StreamFunc {
// Create stream state manager
state := &streamState{
ctx: ctx,
inGroup: false,
currentID: "",
}
return func(chunkType context.StreamChunkType, data []byte) int {
trace, _ := ctx.Trace()
if trace != nil {
trace.Info(i18n.T(ctx.Locale, "llm.handlers.stream.info"), map[string]any{"data": string(data)})
}
// Handle different chunk types
switch chunkType {
case context.ChunkStreamStart:
return state.handleStreamStart(data)
case context.ChunkGroupStart:
return state.handleGroupStart(data)
case context.ChunkText:
return state.handleText(data)
case context.ChunkThinking:
return state.handleThinking(data)
case context.ChunkToolCall:
return state.handleToolCall(data)
case context.ChunkMetadata:
return state.handleMetadata(data)
case context.ChunkError:
return state.handleError(data)
case context.ChunkGroupEnd:
return state.handleGroupEnd(data)
case context.ChunkStreamEnd:
return state.handleStreamEnd(data)
default:
// Unknown chunk type, continue
return 0
}
}
}
// streamState manages the state of the streaming process
type streamState struct {
ctx *context.Context
inGroup bool
currentID string
currentType string // Track the current message type (text, thinking, tool_call)
buffer []byte
}
// handleStreamStart handles stream start event
func (s *streamState) handleStreamStart(data []byte) int {
// Send event message to indicate stream has started
// This is a lifecycle event, CUI clients can show it, OpenAI clients will ignore it
msg := output.NewEventMessage("stream_start", "Connecting...", nil)
output.Send(s.ctx, msg)
return 0 // Continue
}
// handleGroupStart handles group start event
func (s *streamState) handleGroupStart(data []byte) int {
s.inGroup = true
s.currentID = generateMessageID()
s.buffer = []byte{}
return 0 // Continue
}
// handleText handles text content chunks
func (s *streamState) handleText(data []byte) int {
if len(data) == 0 {
return 0
}
// Ensure we have a message ID
if s.currentID == "" {
s.currentID = generateMessageID()
}
// Track current message type
s.currentType = message.TypeText
// Append to buffer
s.buffer = append(s.buffer, data...)
// Send delta message
msg := &message.Message{
ID: s.currentID,
Type: message.TypeText,
Delta: true,
Props: map[string]interface{}{
"content": string(data),
},
}
if err := output.Send(s.ctx, msg); err != nil {
// Log error but continue streaming
return 0
}
return 0 // Continue
}
// handleThinking handles thinking/reasoning chunks
func (s *streamState) handleThinking(data []byte) int {
if len(data) == 0 {
return 0
}
// Ensure we have a message ID
if s.currentID == "" {
s.currentID = generateMessageID()
}
// Track current message type
s.currentType = message.TypeThinking
// Append to buffer
s.buffer = append(s.buffer, data...)
// Send delta message
msg := &message.Message{
ID: s.currentID,
Type: message.TypeThinking,
Delta: true,
Props: map[string]interface{}{
"content": string(data),
},
}
if err := output.Send(s.ctx, msg); err != nil {
return 0
}
return 0 // Continue
}
// handleToolCall handles tool call chunks
func (s *streamState) handleToolCall(data []byte) int {
// Tool calls are usually complete JSON objects
// Parse and send as tool_call message
msg := &message.Message{
ID: generateMessageID(),
Type: message.TypeToolCall,
Delta: true,
Props: map[string]interface{}{
// TODO: Parse tool call data
"raw": string(data),
},
}
output.Send(s.ctx, msg)
return 0 // Continue
}
// handleMetadata handles metadata chunks (usage, finish_reason, etc.)
func (s *streamState) handleMetadata(data []byte) int {
// Metadata is usually not displayed to users
// Could be logged or stored for analytics
return 0 // Continue
}
// handleError handles error chunks
func (s *streamState) handleError(data []byte) int {
// Send error message
msg := output.NewErrorMessage(string(data), "stream_error")
output.Send(s.ctx, msg)
return 1 // Stop streaming on error
}
// handleGroupEnd handles group end event
func (s *streamState) handleGroupEnd(data []byte) int {
if !s.inGroup {
return 0
}
// Send done message with complete content
if s.currentID != "" && len(s.buffer) > 0 {
// Use the tracked message type (thinking, text, tool_call, etc.)
msgType := s.currentType
if msgType == "" {
msgType = message.TypeText // Fallback to text if type not set
}
msg := &message.Message{
ID: s.currentID,
Type: msgType, // Use the actual message type from the group
Done: true,
Props: map[string]interface{}{
"content": string(s.buffer),
},
}
output.Send(s.ctx, msg)
}
// Reset state
s.inGroup = false
s.currentID = ""
s.currentType = ""
s.buffer = []byte{}
return 0 // Continue
}
// handleStreamEnd handles stream end event
func (s *streamState) handleStreamEnd(data []byte) int {
// Flush any remaining data
output.Flush(s.ctx)
return 0 // Continue (stream will end naturally)
}
// generateMessageID generates a unique message ID
func generateMessageID() string {
// TODO: Implement proper ID generation
// For now, use a simple approach
return output.GenerateID()
}